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Pandora Design Process- God of War III

God of War III Pandora

Back to God of War III with a turn around for the character Pandora.

Orthos are interesting. I find that they tend to be excellent indicators of the artist's command over form, light, material, anatomy, and design.

They are also a bitch to do well.

I loved designing Pandora, tho I don't think she translated to 3d super well. That hair nubbin still bugs me. Lol!

Date
July 20, 2015